Optifine HD Mod 1.13/1.12.2 for Minecraft

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OptiFine HD for Minecraft 1.13/1.12.2 is a performance enhancement modification which doubles the FPS (frames per second) rate inside your world. It makes use of your on-board/PCI express video card to provide support for improved graphics by adding HD textures, animations and eye candy to your Minecraft. It automatically installs HD texture packs and allows you to modify rendering, fog, weather and various visual options to better customization. The latest version supports: OptiFine HD 1.13.

Optifine is a mod that helps you to adjust minecraft effectively. It makes minecraft run more smoothly and use less resources. Besides, it enables you to run resource (texture) pack HD without installing more other mods.

A perfect choice for personal computers that want to run Mincracraft more smoothly! This an indispensible mod for those playing Minecraft with features like FPS boost, Support HD Textures, Variable Render Distance, Antialiasing, Connected Textures…

How to install Optifine HD Mod 1.13

Learn how to install Morph Mod correctly for the latest versions of Minecraft and earlier also, this is compatible with Minecraft 1.13 and 1.12.2!

  1. Download the latest OptiFine release for your version of Minecraft.
  2. Double-click the downloaded JAR file.
  3. Click the “Install” button.
  4. Open the Minecraft Launcher.
  5. Select “OptiFine” from the Profile menu and click “Play”.
  6. Change OptiFine’s settings.
  7. If you want to play minecraft with mods you will need the Minecraft Forge API.

Download Optifine HD Mod

The download links may be outdated, so we recommend you always check the website or Thread of Optifine Download.




Optifine HD Mod Features

  • FPS boost
    – doubling the FPS is common
    – decreases lag spikes and smooths gameplay
  • Support for HD Textures
    – HD textures and HD fonts (MCPatcher not needed)
    – custom terrain and item textures
    – animated terrain and item textures
    – custom HD Font character widths
    – custom colors
    – custom block color palettes
    – custom lighting
    – unlimited texture size
  • Support for Shaders
    – based on the Shaders Mod by Karyonix
  • Dynamic Lights
    – allows handheld and dropped light emitting items to illuminate the objects around them
    – similar, but not related to the Dynamic Lights mod
  • Variable Render Distance
    – from Tiny to Extreme (2 x Far) in 16m steps
    – sun, moon and stars are visible in Tiny and Short distance
  • Configurable Smooth Lighting
    – from 1% – smooth lighting without shadows
    – to 100% – smooth lighting with full shadows
  • Performance: VSync
    Synchronizes framerate with monitor refresh rate to remove split frames and smooth gameplay
  • Smart Advanced OpenGL
    – more efficient, less artifacts
    – Fast – faster, some artifacts still visible
    – Fancy – slower, avoids visual artifacts
  • Fog control
    – Fog: Fancy, Fast, OFF
    – Fog start: Near, Far
  • Mipmaps
    – Visual effect which makes distant objects look better by smoothing the texture details
    – Mipmap level – OFF, 1, 2, 3, Max
    – Mipmap type – Nearest, Linear
  • Anisotropic Filtering
    – Restores details in mipmapped textures
    – AF level – OFF, 2, 4, 8, 16 (depends on hardware support)
  • Antialiasing
    – Smooths jagged lines and sharp color transitions
    – AA level – OFF, 2, 4, 6, 8, 12, 16 (depends on hardware support)
  • Better Grass
    Fixes grass blocks side texture to match surrounding grass terrain
  • Better Snow
    Fixes transparent blocks textures to match surrounding snow terrain
  • Clear Water
    Clear, transparent water with good visibility underwater
  • Random Mobs
    Use random mob textures if available in the texture pack
  • Connected Textures
    Connects textures for glass, glass panes, sandstone and bookshelf blocks which are next to each other.
  • Natural Textures
    Removes the gridlike pattern created by repeating blocks of the same type. Uses rotated and flipped variants of the base block texture.
  • FPS control
    – Smooth FPS – stabilizes FPS by flushing the graphics driver buffers
    – Smooth Input – fixes stuck keys, slow input and sound lag by setting correct thread priorities
  • Chunk Loading Control
    – Load Far – loads the world chunks at distance Far, allows fast render distance switching
    – Preloaded Chunks – defines an area in which no new chunks will be loaded
    – Chunk Updates per Frame – allows for faster world loading
    – Dynamic Updates – loads more chunks per frame when the player is standing still
  • Configurable Details
    – Clouds – Default, Fast, Fancy
    – Cloud Height – from 0% to 100%
    – Trees – Default, Fast, Fancy
    – Grass – Default, Fast, Fancy
    – Water – Default, Fast, Fancy
    – Rain and Snow – Default, Fast, Fancy
    – Sky – ON, OFF
    – Stars – ON, OFF
    – Sun & Moon – ON, OFF
    – Depth Fog – ON, OFF
    – Weather – ON, OFF
    – Swamp Colors – ON, OFF
    – Smooth Biomes – ON, OFF
    – Custom Fonts – ON, OFF
    – Custom Colors – ON, OFF
    – Show Capes – ON, OFF (supports HD capes)
  • Configurable animations
    – Water Animated – OFF, Dynamic, ON
    – Lava Animated – OFF, Dynamic, ON
    – Fire Animated – OFF, ON
    – Portal Animated – OFF, ON
    – Redstone Animated – OFF, ON
    – Explosion Animated – OFF, ON
    – Flame Animated – OFF, ON
    – Smoke Animated – OFF, ON
    – Void Particles – OFF, ON
    – Water Particles – OFF, ON
    – Rain Splash – OFF, ON
    – Portal Particles – OFF, ON
    – Dripping Water/Lava – OFF, ON
    – Terrain Animated – OFF, ON
    – Items Animated – OFF, ON
  • Fast Texturepack Switching
    Switch the current Texturepack without leaving the world
  • Fullscreen Resolution
    Configurable fullscreen resolution
  • Debug
    – Fast Debug Info – removes lagometer from debug screen
    – Debug Profiler – removes profiler from debug screen
  • Time Control
    Default, Day Only or Night Only – works in only in Creative mode
  • Autosave
    – Configurable Autosave interval
    – A fix for the famous Lag Spike of Death
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